Updating Editor after runWriteInEDT
Hi,
is there a way to update the editor within/after a runWriteInEDT call without having the access to the cell object? The call order is
Model Listener - Method in ConceptBehaviour - runWriteInEDT - this.child.add(new node<>);
The Editor only updates after calling/triggering this whole procedure again, so it always is ‘one step behind’ the model's data.
-cf
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Hi, you can update() on an EditorComponent. However, the proper way would be to run your code as an EditorCommand in which case cells update automatically.