The name of the class in my generator is a property macro returning node.name just like in the tutorial.
Now I'd like to create an object of the class in a method of the class.
Problem is: I don't get the option "property macro" when selecting and right-clicking (or alt-enter).
So my question is:
How do I specify a Class based on a property macro?
How do I get an instance of a class named from a property macro?